int x = 0; int y = 500/2; void setup() { size(500, 500); frameRate(1000); line(x, y, x+10, y); x = x+10; } void draw() { fill(255, 100); x = x+1; int ys = y+(int) random(-3, 3); line(x, y, x+1, ys); y = ys; if (x >= width) { noStroke(); rect(0, 0, width, height); fill(255, 0, 0); rectMode(RADIUS); rect(x-10, y-2, 10, 2); x = 0; stroke(0); } }