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authorSanto Cariotti <santo@dcariotti.me>2025-04-27 11:15:11 +0200
committerSanto Cariotti <santo@dcariotti.me>2025-04-27 12:24:40 +0200
commit85a6b4c2915fbfb42978fd7d2e3f7bd67e650314 (patch)
treeeb705d5b97bb515d806049176df149890355e6e9 /pkg/ui/views/game_api.go
parent6a60cc1c133ccf42dae8498fc40cc3276fc91561 (diff)
Co-op mode with next player randomly
Diffstat (limited to 'pkg/ui/views/game_api.go')
-rw-r--r--pkg/ui/views/game_api.go16
1 files changed, 16 insertions, 0 deletions
diff --git a/pkg/ui/views/game_api.go b/pkg/ui/views/game_api.go
index 66b63c1..32ea873 100644
--- a/pkg/ui/views/game_api.go
+++ b/pkg/ui/views/game_api.go
@@ -3,9 +3,12 @@ package views
import (
"encoding/json"
"fmt"
+ "math/rand"
"os"
+ "time"
"github.com/boozec/rahanna/internal/api/database"
+ "github.com/boozec/rahanna/pkg/p2p"
tea "github.com/charmbracelet/bubbletea"
"github.com/notnil/chess"
)
@@ -44,6 +47,19 @@ func (m GameModel) handleDatabaseGameMsg(msg database.Game) (GameModel, tea.Cmd)
}
}
+ if myPlayerNum == 1 && m.turn == p2p.EmptyNetworkID {
+ // FIXME: use another way instead of sleep
+ time.Sleep(2 * time.Second)
+ if m.game.MoveChoose == database.RandomChooseType {
+ players := []int{1, 3}
+ m.turn = m.playerPeer(players[rand.Intn(len(players))])
+ } else {
+ m.turn = m.playerPeer(1)
+ }
+ m.network.SendAll([]byte("define-turn"), []byte(string(m.turn)))
+
+ }
+
if m.restore {
cmd = func() tea.Msg {
return RestoreGameMsg{}