diff options
author | Santo Cariotti <santo@dcariotti.me> | 2025-04-24 13:53:54 +0200 |
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committer | Santo Cariotti <santo@dcariotti.me> | 2025-04-24 13:53:54 +0200 |
commit | b35829071ab0d0f3479021eac151b90e49a2fca5 (patch) | |
tree | 0e2af88ed2732e2211ffbf5689488e010174783a /pkg/ui/views/game_keymap.go | |
parent | 4ae96a216eb50ccec7712fa9ed0d4dc8d9950f68 (diff) |
Play co-op 2 vs 2
Diffstat (limited to 'pkg/ui/views/game_keymap.go')
-rw-r--r-- | pkg/ui/views/game_keymap.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/pkg/ui/views/game_keymap.go b/pkg/ui/views/game_keymap.go index ceacfc1..faf794a 100644 --- a/pkg/ui/views/game_keymap.go +++ b/pkg/ui/views/game_keymap.go @@ -38,13 +38,13 @@ func (m GameModel) handleKeyMsg(msg tea.KeyMsg) (GameModel, tea.Cmd) { // Abandon game only if it is not finished if m.game.Outcome == "*" { var outcome string - if m.network.Me() == m.playerPeer(1) { + if m.network.Me() == m.playerPeer(1) || m.network.Me() == m.playerPeer(3) { outcome = string(chess.BlackWon) } else { outcome = string(chess.WhiteWon) } - m.network.Send([]byte("abandon"), []byte("🏳️")) + m.network.SendAll([]byte("abandon"), []byte("🏳️")) return m, m.endGame(outcome) } case key.Matches(msg, m.keys.Quit): |