diff options
Diffstat (limited to 'pkg')
-rw-r--r-- | pkg/p2p/ip.go | 37 | ||||
-rw-r--r-- | pkg/p2p/network.go | 238 | ||||
-rw-r--r-- | pkg/p2p/network_test.go | 79 | ||||
-rw-r--r-- | pkg/p2p/session.go | 23 | ||||
-rw-r--r-- | pkg/ui/multiplayer/multiplayer.go | 24 | ||||
-rw-r--r-- | pkg/ui/views/game_moves.go | 4 | ||||
-rw-r--r-- | pkg/ui/views/play_api.go | 12 |
7 files changed, 397 insertions, 20 deletions
diff --git a/pkg/p2p/ip.go b/pkg/p2p/ip.go new file mode 100644 index 0000000..c82b861 --- /dev/null +++ b/pkg/p2p/ip.go @@ -0,0 +1,37 @@ +package p2p + +import ( + "fmt" + "math/rand" + "net" + + "github.com/boozec/rahanna/internal/logger" +) + +// Connect a DNS to get the address +func GetOutboundIP() net.IP { + log, _ := logger.GetLogger() + conn, err := net.Dial("udp", "8.8.8.8:80") + if err != nil { + log.Sugar().Error("err", err) + } + defer conn.Close() + + localAddr := conn.LocalAddr().(*net.UDPAddr) + + return localAddr.IP +} + +// Returns a random available port on the node +func GetRandomAvailablePort() (int, error) { + for i := 0; i < 100; i += 1 { + port := rand.Intn(65535-1024) + 1024 + addr := fmt.Sprintf(":%d", port) + ln, err := net.Listen("tcp", addr) + if err == nil { + defer ln.Close() + return port, nil + } + } + return 0, fmt.Errorf("failed to find an available port after multiple attempts") +} diff --git a/pkg/p2p/network.go b/pkg/p2p/network.go new file mode 100644 index 0000000..3362b4a --- /dev/null +++ b/pkg/p2p/network.go @@ -0,0 +1,238 @@ +package p2p + +import ( + "bufio" + "encoding/json" + "errors" + "fmt" + "net" + "sync" + "time" + + "go.uber.org/zap" +) + +// `Message` represents a structured message on this network. +type Message struct { + Timestamp int64 `json:"timestamp"` + Source string `json:"source"` + Payload []byte `json:"payload"` +} + +// A network ID is represented by a string +type NetworkID string + +// This type represents the function that is called every time a new message +// arrives to the server. +type NetworkMessageReceiveFunc func(msg Message) + +// This type represent the callback function invokes every new handshake between +// two peers +type NetworkHandshakeFunc func() error + +func DefaultHandshake() error { + return nil +} + +// Network options to define on new `TCPNetwork` +type TCPNetworkOpts struct { + ListenAddr string + RetryDelay time.Duration + HandshakeFn NetworkHandshakeFunc + OnReceiveFn NetworkMessageReceiveFunc + Logger *zap.Logger +} + +// TCPNetwork represents a full-duplex TCP peer. +type TCPNetwork struct { + sync.Mutex + TCPNetworkOpts + + id NetworkID + listener net.Listener + connections map[NetworkID]net.Conn +} + +// Initiliaze a new TCP network +func NewTCPNetwork(localID NetworkID, opts TCPNetworkOpts) *TCPNetwork { + n := &TCPNetwork{ + TCPNetworkOpts: opts, + id: localID, + connections: make(map[NetworkID]net.Conn), + } + + go n.startServer() + + return n +} + +// Close listener' connection +func (n *TCPNetwork) Close() error { + return n.listener.Close() +} + +// Add a new peer connection to the local peer +func (n *TCPNetwork) AddPeer(remoteID NetworkID, addr string) { + go n.retryConnect(remoteID, addr) +} + +// Send methods is used to send a message to a specified remote peer +func (n *TCPNetwork) Send(remoteID NetworkID, payload []byte) error { + n.Lock() + conn, exists := n.connections[remoteID] + n.Unlock() + + if !exists { + return fmt.Errorf("not connected to peer %s", remoteID) + } + + msg := Message{ + Payload: payload, + Source: n.listener.Addr().String(), + Timestamp: time.Now().Unix(), + } + + data, err := json.Marshal(msg) + if err != nil { + return fmt.Errorf("failed to marshal message: %v", err) + } + + _, err = conn.Write(append(data, '\n')) + if err != nil { + n.Logger.Sugar().Errorf("failed to send message to %s: %v. Reconnecting...", remoteID, err) + n.Lock() + delete(n.connections, remoteID) + n.Unlock() + + go n.retryConnect(remoteID, "") + + return fmt.Errorf("failed to send message: %v", err) + } + + return nil +} + +// RegisterHandler registers a callback for a message type. +func (n *TCPNetwork) RegisterHandler(callback NetworkMessageReceiveFunc) { + n.OnReceiveFn = callback +} + +// startServer starts a TCP server to accept connections. +func (n *TCPNetwork) startServer() error { + var err error + + n.listener, err = net.Listen("tcp", n.ListenAddr) + if err != nil { + n.Logger.Sugar().Errorf("failed to start server: %v", err) + return err + } + + go n.listenLoop() + + n.Logger.Sugar().Infof("server started on %s\n", n.ListenAddr) + + return nil + +} + +func (n *TCPNetwork) listenLoop() error { + for { + conn, err := n.listener.Accept() + if errors.Is(err, net.ErrClosed) { + n.Logger.Sugar().Errorf("connection is closed in such a way: %v\n", err) + return err + } + + if err != nil { + n.Logger.Sugar().Errorf("failed to accept connection: %v\n", err) + continue + } + + remoteAddr := conn.RemoteAddr().String() + n.Lock() + n.connections[NetworkID(remoteAddr)] = conn + if err := n.HandshakeFn(); err != nil { + n.Logger.Sugar().Errorf("error on handshaking: %v\n", err) + return err + } + n.Unlock() + n.RetryDelay = 2 * time.Second + + n.Logger.Sugar().Infof("connected to remote peer %s\n", remoteAddr) + + // Read loop + go n.listenForMessages(conn) + } +} + +// listenForMessages listens for incoming messages. +func (n *TCPNetwork) listenForMessages(conn net.Conn) { + reader := bufio.NewReader(conn) + + for { + data, err := reader.ReadBytes('\n') + if err != nil { + n.Logger.Debug("connection lost. Reconnecting...") + n.Lock() + + // FIXME: a better way to re-establish the connection between peer + for id, c := range n.connections { + if c == conn { + delete(n.connections, id) + go n.retryConnect(id, "") + break + } + } + n.Unlock() + return + } + + var message Message + if err := json.Unmarshal(data, &message); err != nil { + n.Logger.Sugar().Errorf("failed to unmarshal message: %v\n", err) + continue + } + + n.Logger.Sugar().Infof("Received message from '%s': %s", message.Source, string(message.Payload)) + + n.OnReceiveFn(message) + } +} + +// retryConnect attempts to connect to a remote peer. +func (n *TCPNetwork) retryConnect(remoteID NetworkID, addr string) { + for { + n.Lock() + _, exists := n.connections[remoteID] + n.Unlock() + + if exists { + time.Sleep(5 * time.Second) + continue + } + + conn, err := net.Dial("tcp", addr) + + if err != nil { + n.Logger.Sugar().Errorf("failed to connect to %s: %v. Retrying in %v...", remoteID, err, n.RetryDelay) + time.Sleep(n.RetryDelay) + if n.RetryDelay < 30*time.Second { + n.RetryDelay *= 2 + } else { + n.Lock() + delete(n.connections, remoteID) + n.Unlock() + n.Logger.Sugar().Infof("removed %s connection", remoteID) + return + } + continue + } + + n.Lock() + n.connections[remoteID] = conn + n.Unlock() + n.Logger.Sugar().Infof("successfully connected to peer %s!", remoteID) + + go n.listenForMessages(conn) + } +} diff --git a/pkg/p2p/network_test.go b/pkg/p2p/network_test.go new file mode 100644 index 0000000..faad9d4 --- /dev/null +++ b/pkg/p2p/network_test.go @@ -0,0 +1,79 @@ +package p2p + +import ( + "testing" + "time" + + "github.com/stretchr/testify/assert" + "go.uber.org/zap" +) + +// TestPeerToPeerCommunication tests if two peers can communicate. +func TestPeerToPeerCommunication(t *testing.T) { + // Create a mock of the first peer (peer-1) + peer1Opts := TCPNetworkOpts{ + ListenAddr: ":9001", + HandshakeFn: func() error { return nil }, + RetryDelay: time.Second * 2, + Logger: zap.L(), + } + peer1 := NewTCPNetwork("peer-1", peer1Opts) + + peer1.RegisterHandler(func(msg Message) { + assert.Equal(t, "Hey from peer-2!", string(msg.Payload)) + }) + + // Create a mock of the second peer (peer-2) + peer2Opts := TCPNetworkOpts{ + ListenAddr: ":9002", + HandshakeFn: func() error { return nil }, + RetryDelay: time.Second * 2, + Logger: zap.L(), + OnReceiveFn: func(msg Message) { + assert.Equal(t, "Hey from peer-1!", string(msg.Payload)) + }, + } + peer2 := NewTCPNetwork("peer-2", peer2Opts) + + // Start the first peer and add the second peer + go peer1.AddPeer("peer-2", peer2.ListenAddr) + go peer2.AddPeer("peer-1", peer1.ListenAddr) + + // Wait for the connections to be established + // You might need a little more time based on network delay and retry logic + time.Sleep(5 * time.Second) + + // Send a message from peer-1 to peer-2 + err := peer1.Send("peer-2", []byte("Hey from peer-1!")) + assert.NoError(t, err) + + err = peer2.Send("peer-1", []byte("Hey from peer-2!")) + assert.NoError(t, err) + + // Allow some time for the message to be received and handled + time.Sleep(2 * time.Second) +} + +// TestSendFailure tests if sending a message fails when no connection exists. +func TestSendFailure(t *testing.T) { + peer1Opts := TCPNetworkOpts{ + ListenAddr: ":9001", + HandshakeFn: DefaultHandshake, + RetryDelay: time.Second * 2, + Logger: zap.L(), + } + peer1 := NewTCPNetwork("peer-1", peer1Opts) + + // Create a mock of the second peer (peer-2) + peer2Opts := TCPNetworkOpts{ + ListenAddr: ":9002", + HandshakeFn: DefaultHandshake, + RetryDelay: time.Second * 2, + Logger: zap.L(), + } + _ = NewTCPNetwork("peer-2", peer2Opts) + + // Attempt to send a message without establishing a connection first + err := peer1.Send("peer-2", []byte("Message without connection")) + assert.Error(t, err, "Expected error when sending to a non-connected peer") +} diff --git a/pkg/p2p/session.go b/pkg/p2p/session.go new file mode 100644 index 0000000..5d7ab52 --- /dev/null +++ b/pkg/p2p/session.go @@ -0,0 +1,23 @@ +package p2p + +import ( + "math/rand" +) + +var adjectives = []string{ + "adamant", "adept", "adventurous", "arcadian", "auspicious", + "awesome", "blossoming", "brave", "charming", "chatty", + "circular", "considerate", "cubic", "curious", "delighted", +} + +var nouns = []string{ + "aardvark", "accordion", "apple", "apricot", "bee", + "brachiosaur", "cactus", "capsicum", "clarinet", "cowbell", + "crab", "cuckoo", "cymbal", "diplodocus", "donkey", +} + +func NewSession() string { + noun := nouns[rand.Intn(len(nouns))] + adjective := adjectives[rand.Intn(len(adjectives))] + return noun + "-" + adjective +} diff --git a/pkg/ui/multiplayer/multiplayer.go b/pkg/ui/multiplayer/multiplayer.go index c9fc4b2..0e390eb 100644 --- a/pkg/ui/multiplayer/multiplayer.go +++ b/pkg/ui/multiplayer/multiplayer.go @@ -3,36 +3,36 @@ package multiplayer import ( "time" - "github.com/boozec/rahanna/internal/network" + "github.com/boozec/rahanna/pkg/p2p" "go.uber.org/zap" ) type GameNetwork struct { - server *network.TCPNetwork - me network.NetworkID - peer network.NetworkID + server *p2p.TCPNetwork + me p2p.NetworkID + peer p2p.NetworkID } // Wrapper to a `TCPNetwork` -func NewGameNetwork(localID string, address string, onHandshake network.NetworkHandshakeFunc, logger *zap.Logger) *GameNetwork { - opts := network.TCPNetworkOpts{ +func NewGameNetwork(localID string, address string, onHandshake p2p.NetworkHandshakeFunc, logger *zap.Logger) *GameNetwork { + opts := p2p.TCPNetworkOpts{ ListenAddr: address, HandshakeFn: onHandshake, RetryDelay: time.Second * 2, Logger: logger, } - server := network.NewTCPNetwork(network.NetworkID(localID), opts) + server := p2p.NewTCPNetwork(p2p.NetworkID(localID), opts) return &GameNetwork{ server: server, - me: network.NetworkID(localID), + me: p2p.NetworkID(localID), } } -func (n *GameNetwork) Peer() network.NetworkID { +func (n *GameNetwork) Peer() p2p.NetworkID { return n.peer } -func (n *GameNetwork) Me() network.NetworkID { +func (n *GameNetwork) Me() p2p.NetworkID { return n.me } @@ -40,11 +40,11 @@ func (n *GameNetwork) Send(payload []byte) error { return n.server.Send(n.peer, payload) } -func (n *GameNetwork) AddPeer(remoteID network.NetworkID, addr string) { +func (n *GameNetwork) AddPeer(remoteID p2p.NetworkID, addr string) { n.peer = remoteID n.server.AddPeer(remoteID, addr) } -func (n *GameNetwork) AddReceiveFunction(f network.NetworkMessageReceiveFunc) { +func (n *GameNetwork) AddReceiveFunction(f p2p.NetworkMessageReceiveFunc) { n.server.OnReceiveFn = f } diff --git a/pkg/ui/views/game_moves.go b/pkg/ui/views/game_moves.go index eeee9e1..daf24e6 100644 --- a/pkg/ui/views/game_moves.go +++ b/pkg/ui/views/game_moves.go @@ -3,7 +3,7 @@ package views import ( "fmt" - "github.com/boozec/rahanna/internal/network" + "github.com/boozec/rahanna/pkg/p2p" "github.com/charmbracelet/bubbles/list" tea "github.com/charmbracelet/bubbletea" "github.com/notnil/chess" @@ -24,7 +24,7 @@ func (i item) Description() string { return "" } func (i item) FilterValue() string { return i.title } func (m *GameModel) getMoves() tea.Cmd { - m.network.AddReceiveFunction(func(msg network.Message) { + m.network.AddReceiveFunction(func(msg p2p.Message) { payload := string(msg.Payload) m.incomingMoves <- payload }) diff --git a/pkg/ui/views/play_api.go b/pkg/ui/views/play_api.go index 40f26a8..d65dca9 100644 --- a/pkg/ui/views/play_api.go +++ b/pkg/ui/views/play_api.go @@ -10,7 +10,7 @@ import ( "github.com/boozec/rahanna/internal/api/database" "github.com/boozec/rahanna/internal/logger" - "github.com/boozec/rahanna/internal/network" + "github.com/boozec/rahanna/pkg/p2p" "github.com/boozec/rahanna/pkg/ui/multiplayer" tea "github.com/charmbracelet/bubbletea" ) @@ -68,7 +68,7 @@ func (m *PlayModel) handleGameResponse(msg database.Game) (tea.Model, tea.Cmd) { localPort, _ := strconv.ParseInt(ip[1], 10, 32) logger, _ := logger.GetLogger() - network := multiplayer.NewGameNetwork("peer-2", fmt.Sprintf("%s:%d", localIP, localPort), network.DefaultHandshake, logger) + network := multiplayer.NewGameNetwork("peer-2", fmt.Sprintf("%s:%d", localIP, localPort), p2p.DefaultHandshake, logger) return m, SwitchModelCmd(NewGameModel(m.width, m.height+1, m.game.ID, network)) } @@ -92,12 +92,12 @@ func (m *PlayModel) newGameCallback() tea.Cmd { } // Set up network connection - port, err := network.GetRandomAvailablePort() + port, err := p2p.GetRandomAvailablePort() if err != nil { return playResponse{Error: err.Error()} } - ip := network.GetOutboundIP().String() + ip := p2p.GetOutboundIP().String() // FIXME: ip ip = "0.0.0.0" @@ -149,12 +149,12 @@ func (m PlayModel) enterGame() tea.Cmd { } // Set up network connection - port, err := network.GetRandomAvailablePort() + port, err := p2p.GetRandomAvailablePort() if err != nil { return playResponse{Error: err.Error()} } - ip := network.GetOutboundIP().String() + ip := p2p.GetOutboundIP().String() // FIXME: ip ip = "0.0.0.0" |