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package views
import (
"fmt"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
type PlayModelPage int
const (
LandingPage PlayModelPage = iota
InsertCodePage
StartGamePage
)
// Keyboard controls
type playKeyMap struct {
EnterNewGame key.Binding
StartNewGame key.Binding
GoLogout key.Binding
Quit key.Binding
NextPage key.Binding
PrevPage key.Binding
}
// Default key bindings for the play model
var defaultPlayKeyMap = playKeyMap{
EnterNewGame: key.NewBinding(
key.WithKeys("alt+E", "alt+e"),
key.WithHelp("Alt+E", "Enter a play using code"),
),
StartNewGame: key.NewBinding(
key.WithKeys("alt+s", "alt+S"),
key.WithHelp("Alt+S", "Start a new play"),
),
GoLogout: key.NewBinding(
key.WithKeys("alt+Q", "alt+q"),
key.WithHelp("Alt+Q", "Logout"),
),
Quit: key.NewBinding(
key.WithKeys("Q", "q"),
key.WithHelp(" Q", "Quit"),
),
NextPage: key.NewBinding(
key.WithKeys("right"),
key.WithHelp("→/h", "Next Page"),
),
PrevPage: key.NewBinding(
key.WithKeys("left"),
key.WithHelp("←/l", "Prev Page"),
),
}
func (m PlayModel) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
var cmd tea.Cmd
switch {
case key.Matches(msg, m.keys.EnterNewGame):
m.page = InsertCodePage
m.namePrompt, cmd = m.namePrompt.Update("suca")
return m, cmd
case key.Matches(msg, m.keys.StartNewGame):
m.page = StartGamePage
if !m.isLoading {
m.isLoading = true
return m, m.newGameCallback()
}
case key.Matches(msg, m.keys.GoLogout):
return m, logout(m.width, m.height+1)
case key.Matches(msg, m.keys.Quit):
return m, tea.Quit
case msg.Type == tea.KeyEnter:
if m.page == InsertCodePage && !m.isLoading {
m.isLoading = true
return m, m.enterGame()
}
}
m.paginator, _ = m.paginator.Update(msg)
if m.page == InsertCodePage {
m.namePrompt, cmd = m.namePrompt.Update(msg)
return m, cmd
}
return m, nil
}
func (m PlayModel) renderNavigationButtons() string {
logoutKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.GoLogout.Help().Key),
m.keys.GoLogout.Help().Desc)
quitKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.Quit.Help().Key),
m.keys.Quit.Help().Desc)
if m.page == LandingPage {
enterKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.EnterNewGame.Help().Key),
m.keys.EnterNewGame.Help().Desc)
startKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.StartNewGame.Help().Key),
m.keys.StartNewGame.Help().Desc)
nextPageKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.NextPage.Help().Key),
m.keys.NextPage.Help().Desc)
prevPageKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.PrevPage.Help().Key),
m.keys.PrevPage.Help().Desc)
return lipgloss.JoinVertical(
lipgloss.Left,
enterKey,
startKey,
lipgloss.JoinHorizontal(lipgloss.Left, prevPageKey, " | ", nextPageKey),
logoutKey,
quitKey,
)
}
return lipgloss.JoinVertical(
lipgloss.Left,
logoutKey,
quitKey,
)
}
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