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package views
import (
"errors"
"fmt"
"strconv"
"github.com/boozec/rahanna/internal/api/database"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
"github.com/notnil/chess"
)
type PlayModelPage int
const (
LandingPage PlayModelPage = iota
InsertCodePage
StartGamePage
)
// Keyboard controls
type playKeyMap struct {
EnterNewGame key.Binding
StartNewSingleGame key.Binding
StartNewPairGame key.Binding
StartNewPairRandomGame key.Binding
RestoreGame key.Binding
GoLogout key.Binding
NextPage key.Binding
PrevPage key.Binding
Exit key.Binding
}
// Default key bindings for the play model
var defaultPlayKeyMap = playKeyMap{
EnterNewGame: key.NewBinding(
key.WithKeys("alt+E", "alt+e"),
key.WithHelp("Alt+E", "Enter a play using code"),
),
StartNewSingleGame: key.NewBinding(
key.WithKeys("alt+s", "alt+S"),
key.WithHelp("Alt+S", "Start a new single play"),
),
StartNewPairGame: key.NewBinding(
key.WithKeys("alt+p", "alt+P"),
key.WithHelp("Alt+P", "Start a new co-op play"),
),
StartNewPairRandomGame: key.NewBinding(
key.WithKeys("alt+r", "alt+R"),
key.WithHelp("Alt+R", "Start a new co-op play (random choose)"),
),
RestoreGame: key.NewBinding(
key.WithKeys("0", "1", "2", "3", "4", "5", "6", "7", "8", "9"),
key.WithHelp("[0-9]", "Restore a game"),
),
GoLogout: key.NewBinding(
key.WithKeys("alt+Q", "alt+q"),
key.WithHelp("Alt+Q", "Logout"),
),
NextPage: key.NewBinding(
key.WithKeys("right"),
key.WithHelp("→/h", "Next Page"),
),
PrevPage: key.NewBinding(
key.WithKeys("left"),
key.WithHelp("←/l", "Prev Page"),
),
Exit: key.NewBinding(
key.WithKeys("ctrl+c", "ctrl+C"),
key.WithHelp("Ctrl+C", "Exit"),
),
}
func (m PlayModel) handleKeyPress(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
var cmd tea.Cmd
switch {
case key.Matches(msg, m.keys.EnterNewGame):
if m.page == LandingPage {
m.page = InsertCodePage
return m, cmd
}
case key.Matches(msg, m.keys.StartNewSingleGame):
if m.page == LandingPage {
m.page = StartGamePage
if !m.isLoading {
m.isLoading = true
return m, m.newGameCallback(database.SingleGameType, database.SequentialChooseType)
}
return m, cmd
}
case key.Matches(msg, m.keys.StartNewPairGame):
if m.page == LandingPage {
m.page = StartGamePage
if !m.isLoading {
m.isLoading = true
return m, m.newGameCallback(database.PairGameType, database.SequentialChooseType)
}
return m, cmd
}
case key.Matches(msg, m.keys.StartNewPairRandomGame):
if m.page == LandingPage {
m.page = StartGamePage
if !m.isLoading {
m.isLoading = true
return m, m.newGameCallback(database.PairGameType, database.RandomChooseType)
}
return m, cmd
}
case key.Matches(msg, m.keys.RestoreGame):
idx, err := strconv.Atoi(msg.String())
m.err = err
if err == nil {
gameIndex := m.paginator.Page*m.paginator.PerPage + idx
if gameIndex < len(m.games) {
m.gameToRestore = &m.games[gameIndex]
if m.gameToRestore.Outcome != chess.NoOutcome.String() {
m.err = errors.New("this game is closed")
} else {
m.err = nil
m.namePrompt.SetValue(m.gameToRestore.Name)
return m, m.enterGame()
}
}
}
case key.Matches(msg, m.keys.GoLogout):
return m, logout(m.width, m.height+1)
case msg.Type == tea.KeyEnter:
if m.page == InsertCodePage && !m.isLoading {
m.isLoading = true
return m, m.enterGame()
}
}
m.paginator, _ = m.paginator.Update(msg)
if m.page == InsertCodePage {
m.namePrompt, cmd = m.namePrompt.Update(msg)
return m, cmd
}
return m, nil
}
func (m PlayModel) renderNavigationButtons() string {
logoutKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.GoLogout.Help().Key),
m.keys.GoLogout.Help().Desc)
exitKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.Exit.Help().Key),
m.keys.Exit.Help().Desc)
if m.page == LandingPage {
enterKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.EnterNewGame.Help().Key),
m.keys.EnterNewGame.Help().Desc)
restoreKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.RestoreGame.Help().Key),
m.keys.RestoreGame.Help().Desc)
startSingleKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.StartNewSingleGame.Help().Key),
m.keys.StartNewSingleGame.Help().Desc)
startPairKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.StartNewPairGame.Help().Key),
m.keys.StartNewPairGame.Help().Desc)
startPairRandomKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.StartNewPairRandomGame.Help().Key),
m.keys.StartNewPairRandomGame.Help().Desc)
nextPageKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.NextPage.Help().Key),
m.keys.NextPage.Help().Desc)
prevPageKey := fmt.Sprintf("%s %s",
altCodeStyle.Render(m.keys.PrevPage.Help().Key),
m.keys.PrevPage.Help().Desc)
return lipgloss.JoinVertical(
lipgloss.Left,
enterKey,
startSingleKey,
startPairKey,
startPairRandomKey,
restoreKey,
lipgloss.JoinHorizontal(lipgloss.Left, prevPageKey, " | ", nextPageKey),
logoutKey,
exitKey,
)
}
return lipgloss.JoinVertical(
lipgloss.Left,
logoutKey,
exitKey,
)
}
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