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#include <iostream>
using namespace std;
struct Node {
int data;
Node *right, *left;
Node(int _data, Node *r = nullptr, Node* l = nullptr) : data(_data), right(r), left(l) {}
};
class BST {
private:
Node *root;
void insert(Node* root, int data) {
if(root->data > data) {
if(!root->left) {
root->left = new Node(data);
} else {
insert(root->left, data);
}
} else {
if(!root->right) {
root->right = new Node(data);
} else {
insert(root->right, data);
}
}
}
Node* min(Node *root) {
while(root->left != nullptr) root = root->left;
return root;
}
Node* remove(Node* root, int data) {
if(root == nullptr) return root;
else if(root->data > data) root->left = remove(root->left, data);
else if(root->data < data) root->right = remove(root->right, data);
else {
Node* tmp = root;
if(root->right == nullptr && root->left == nullptr) {
delete root;
root = nullptr;
} else if(root->right == nullptr) {
root = root->left;
delete tmp;
} else if(root->left == nullptr) {
root = root->right;
delete tmp;
} else {
tmp = min(root->right);
root->data = tmp->data;
root->right = remove(root->right, tmp->data);
}
}
return root;
}
void printBST(Node* root) {
if(!root) return;
printBST(root->left);
cout << root->data << ' ';
printBST(root->right);
}
public:
void add(int data) {
if(root) {
this->insert(root, data);
} else {
root = new Node(data);
}
}
void rem(int data) {
if(root) {
this->remove(root, data);
} else return;
}
void print() {
printBST(this->root);
}
};
int main() {
BST* bst = new BST();
int n; cin >> n;
for(int i = 0; i < n; i++) {
int zz;
std::cin >> zz;
bst->add(zz);
}
int zz;
std::cin >> zz;
bst->rem(zz);
bst->print();
delete bst;
return 0;
}
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