diff options
author | Santo Cariotti <santo@dcariotti.me> | 2025-04-27 12:52:51 +0200 |
---|---|---|
committer | Santo Cariotti <santo@dcariotti.me> | 2025-04-27 12:52:51 +0200 |
commit | 5a3ce746e00393fbb2c676e3d9c037e0e3014fc8 (patch) | |
tree | 8a42a1d08c3fe6db768e7569e31800081714ae36 /pkg/ui/views/game.go | |
parent | 85a6b4c2915fbfb42978fd7d2e3f7bd67e650314 (diff) |
Use the multiplayer's type instead of simple string to send messages
Diffstat (limited to 'pkg/ui/views/game.go')
-rw-r--r-- | pkg/ui/views/game.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/pkg/ui/views/game.go b/pkg/ui/views/game.go index 12f4fcb..425d047 100644 --- a/pkg/ui/views/game.go +++ b/pkg/ui/views/game.go @@ -118,7 +118,7 @@ func (m GameModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) { m.err = m.network.Close() case RestoreGameMsg: - m.network.SendAll([]byte("restore"), []byte(m.network.Me())) + m.network.SendAll([]byte(string(multiplayer.RestoreGameMessage)), []byte(m.network.Me())) m.restore = false case error: @@ -138,7 +138,7 @@ func (m GameModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) { if err != nil { m.err = err } else { - m.network.SendAll([]byte("new-move"), []byte(moveStr)) + m.network.SendAll([]byte(string(multiplayer.MoveGameMessage)), []byte(moveStr)) m.err = nil } cmds = append(cmds, m.getMoves(), m.updateMovesListCmd(), m.sendNewTurnCmd()) |