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class Auto {
private int posx;
private int posy;
private float velx = random(2, 10); // [2, 10);
private int MYCOLOR = #007CA0; // this is blue
public Auto() {
this.posx = -60;
this.posy = 512/3;
}
public float velx() {
return this.velx;
}
void draw() {
rectMode(CORNER);
noStroke();
fill(this.MYCOLOR);
rect(posx, posy, 60, 30);
posx += velx;
if(posx >= 512) {
posx = -60;
}
}
}
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